Showing posts with label emotion. Show all posts
Showing posts with label emotion. Show all posts

Mar 12, 2007

can they do it?

Veteran designer Peter Molyneux has said that he wants to put love into his next game, Fable 2.

"We can do excitement, fear, achievement. Surely we can think about other emotions?"

"Everybody is talking about emotion, story, engagement and narrative," Mr Molyneux said. "We have tried to approach it in a different way. We are going to explore love."

Can they do it? Can you feel love from a virtual dog or a lover?

via bbc
later edit: no visible connection apart from "game" in the meanwhile , until generating love, games can determine depression.

"Depressed people found their way to an average of 2.4 locations compared with 3.8 locations for healthy controls. Indeed, the more depressed a person was, the lower the score (The American Journal of Psychiatry, vol 164, p 516). Gould hopes the test may eventually provide a quantifiable measure of depression."

via newscientistnews

Sep 18, 2006

emotions

a while ago posted something about emosive hug shirt and wearable interfaces.
now philips announces "Philips clothing prototypes light up to reflect the ‘emotions’ of the wearer"
untill now the hug shirt is the best because not only it shows emotions but it connects 2 people.












via information aesthetics